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• • Website Sony Interactive Entertainment (abbreviated as SIE and formerly known as Sony Computer Entertainment ( SCE) and Sony Network Entertainment) is an American multinational and digital entertainment company and is a wholly owned subsidiary and part of the Consumer Products and Services Group of. The company was founded and established on November 16, 1993, as Sony Computer Entertainment, to handle Sony's venture into video game development with its brand. Since the successful launch of the in 1994, the company has since been developing the PlayStation lineup of home video game consoles and accessories. Expanding upon North America and other countries, the company soon became Sony's main resource for research and development in video games and interactive entertainment. In 1994, Sony Computer Entertainment America (SCEA), began to produce the original PlayStation console in North America. In April 2016, SCE and Sony Network Entertainment was restructured and reorganized into Sony Interactive Entertainment, carrying over the operations and primary objectives from both companies.

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Sony Interactive Entertainment handles the, production, and sales of both hardware and software for the video game systems. Alongside, it is also a and of video game titles and is composed of several subsidiaries of Sony's largest markets:, and. As of September 2016, the company has sold more than 486 million PlayStation consoles overall worldwide. The corporate logo as Sony Computer Entertainment, used from 1993 to 2016 Sony Computer Entertainment, Inc.

(SCEI) was jointly established by Sony and its subsidiary in 1993 to handle the company's ventures into the hardware market. The original console was released on December 3, 1994, in Japan. The company's North American operations, Sony Computer Entertainment of America (SCEA), were originally established in May 1995 as a division of. Located in, the North American office was originally headed by Steve Race. In the months prior to the release of the PlayStation in Western markets, the operations were restructured: All videogame marketing from was folded into SCEA in July 1995, with most affected employees transferred from, to Foster City. On August 7, 1995, Race unexpectedly resigned and was named CEO of three days later.

He was replaced by Sony Electronics veteran Martin Homlish. This proved to be the beginning of a run of exceptional managerial turnover, with SCEA going through four presidents in a single year. The PS console was released in the United States on September 9, 1995. As part of a worldwide restructuring at the beginning of 1997, SCEA (currently Sony Interactive Entertainment America) was re-established as a wholly owned subsidiary of SCEI. The launch of the second PS console, the was released in Japan on March 4, 2000, and the U.S.

Atl. On October 26, 2000. Ras Michael Rastafari Dub Rar Files. On July 1, 2002, chairman of SCEI,, was replaced by Tamotsu Iba as chairman. And were also promoted to senior vice presidents of SCE. The (PSP) was SCEI's first foray into the small handheld console market. Its development was first announced during SCE's conference in 2003, and it was officially unveiled during their E3 conference on May 11, 2004.

The system was released in Japan on December 12, 2004, in North America on March 24, 2005, and in Europe and Australia on September 1, 2005. Creation of SCE Worldwide Studios, Acquisitions, and restructure [ ] On September 14, 2005, SCEI formed (SCE WWS), a single internal entity to oversee all wholly owned development studios within SCEI. It became responsible for the creative and strategic direction of development and production of all computer entertainment software by all SCEI-owned studios—all software is produced exclusively for the PS family of consoles. Was named as President of SCE WWS on May 16, 2008, replacing, who was serving interim after Harrison left the company in early 2008. On December 8, 2005, video game developer, developers of the, was acquired by Sony Computer Entertainment as part of its SCE WWS.